#dungeon meshi map
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dunmeshistash · 1 year ago
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Dungeon Meshi World Map
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REGIONS (Descriptions taken from the Adventurer's Bible)
WESTERN CONTINENT
Description: Bears the most scars from the ancient war. It has many monsters and ruined dungeons, and although it's vast, there are surprisingly few habitable areas. Most of the inhabitants are sturdy, short-lived races and demihumans. Elven culture has had a strong influence here. Characters: Kabru and Kuro Places of Note: Utaya Dungeons of Note: The Utaya Dungeon, The Dragon's Lair
NORTHERN CENTRAL CONTINENT
Description: The continent that is home to the largest nation, ruled by the queen of the elves. The term "Western Elves" mostly indicates elves from this region. It's the safest area and life is easy here, but its shrinking population has dangerously weakened it. Characters: Mithrun (and the Canaries) Places of Note: Western Elves's Royal District, Canarie's Headquarters. Dungeons of Note: Central Watchtower
SOUTHERN CENTRAL CONTINENT
Description: The area with the second-largest elf nation. It has more inbound immigration than the Northern Central Continent and a rather disorganized atmosphere. While it's in an alliance with the Northern Central Continent, they really aren't on good terms. Characters: - Places of Note: - Dungeons of Note: -
EASTERN CONTINENT
Description: Home to the largest gnome nation. Once dwarfs and gnomes made up the majority of the inhabitants, but in recent years there has been an influx of short-lived races from the Northern Continent and Eastern Archipelago, and the population is growing rapidly. It's a melting pot where various cultures are jumbled together. Characters: Chilchuck Tims (Kahka Brud), Senshi (Izganda) Places of Note: Magic School, The Island/Melini, Kahka Brud, Izganda, Dozahk, Bonnario, Sadena Dungeons of Note: Island, Brud Dungeon Cluster, Budou Pit, Tower of Night Cries
NORTHERN CONTINENT
Description: A severely cold continent where over half of the land is covered in perpetual snow. The majority of the inhabitants are short-lived races, particularly tall-men, but the population isn't large to begin with. It has been strongly influenced by dwarf culture. Characters: Laios & Falin, Marcille Places of Note: - Dungeons of Note: -
EASTERN ARCHIPELAGO
Description: An area where short-lived races live. As a result of a pact, there has been no interference by long-lived races for a very long time. The effects of the ancient war are slight, and they have almost no trouble with monsters or dungeons, but there's constant strife among humans. Characters: (all from different Islands) Izutsumi, Shuro and his Retainers, Rinsha Fana (Not shown) Places of Note: Island of Wa Dungeons of Note: -
SOUTHERN CONTINENT
Description: Home to the largest dwarf city. Gnome and dwarf nations often build down rather than out, and the innermost layers are extraordinarily deep. War still erupts frequently, and there are never-ending disputes near the borders. Characters: - Places of Note: - Dungeons of Note: -
If you're interested I've found a post on pixiv with the map outlines and some more info (in japanese) (edit: translated here)
I'll make a post about the dungeon descriptions later (here) but here they are, there's a little more info about Kahka Brud dungeons on my last map post
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1 The Island, 2 Budou Pit, 3 The Brud Dungeon Cluster, 4 The tower of Night Cries 5 The Utaya Dungeon 6 The Dragon's Lair 7 The Central Watchtower
Map Outline
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bloodraven55 · 1 year ago
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i’ve seen too many people arguing that marcille was already a full grown adult when she went to school at 35 despite literally all of the canon evidence indicating otherwise
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killjo-q · 6 months ago
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Chimera Falin
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cinnamonbvnxx · 11 months ago
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farcille and the queef jerky shirt that i have. It’s so them
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littlelightfish · 1 year ago
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Holm nation... I have a heartbreaking announcement to make.
We didn't get to see this panels animated.
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(I wanted to see Laios helping him, this one isn't the one this post is all about)
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I feel it's important to his character enough that Kui decided to dedicate three panels about how he aproaches and resurrects Kabru.
He is used to resurrecting people, his party sucks at keeping themselves alive. He walks up to Kabru's corpse with a worried look on his face. Then he kneels besides him and takes a second to process what he is seeing. He is seeing a young man, Kabru, dead. It makes him feel unseasy, a bit of shock that he can't take the luxury of process at the moment. He doesn't want to look, so he closes his eyes and focuses on his spell. He is realizing he is the only one alive from his party (he doesn't know where Mick is or how he is). He is the last one standing. The reality of it all slaps him in the face.
The panel of him just... looking at the mess Kabru's corpse is was just... It was important. It talked about him as a character. "I'm not doing this because I want to, but because I have to". He doesn't has time for emotions. He has a job to do.
It's just three panels. But they provide lots of context between the ones that came before and after.
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He doesn't just rubs Kabru's head because he's being afective. He does it because he cares. He does it out of relief. "As long as I'm here, any of you'll be dying soon. And I'll always be here. Don't worry." He is far from being OK after all this. Marillier died, Daya died, Kuro died, Kabru died, Rin died, Mick probably died too (but he doesn't saw it). He... By the time he was the only one standing, the fight was over, and he could alredy resurrect them. He wants to feel sad. To worry, to be concerned, to mourn. But he can't. It isn't necessary.
He is a cleric. He for sure has a notion of dead way different than anyone and feels a certain way about resurrection. "Dying is dying, even if you resurrect." It's a bug at the corner of his mind, he doesn't pay it any attention. He gets resurrected multiple times, he is gratefull he is alive. But seeing all his friends dead? And the most of them mutilated? Covered in their own blood? He has this desire to mourn. To cry the loss. To panic. "They are all dead."
He knows they'll come back. He has to make them come back. So he does. And they are alive. But they weren't a few seconds ago. And he just plays it off, he puts his calm face on as soon as there is another party member alive that could ask him what happened that it disturbed him so much. He throws all those sad feelings under the rug and focuses at the task at hand.
They're going to be ok, he just has to do his job: bring them back from death. They shouldn't even be dead. But they are. And he's going to fix it. No point on feeling sad about them dying if they can be alive soon!
I think the concern that the anime puts here it's something that could come close to what he feels inside. Those seconds are the only ones we see him looking something akin to worried for his friends.
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But then...
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His worry vanishes in seconds. The moment Kabru revives, he does it in such a "Kabru" way, that he tells himself: "This is fine, they're going to be back soon, nothing to worry about, I just have to hurry". He wants them all back to live. We know for sure that in his priority list there wasn't any "reviving Toshiro's party members first". He was going to make sure all his party, all his friends, were alive before even thinking of resurrecting other people if he still had the magic.
Those three panels they didn't animate are something that was there for a reason. To give depth to Holm. This last episode is definitely the one in wich he shines the most. He isn't the main character at all this episode, but he does the most important stuff on the background. He revives them all. This all lack of something if you don't show what Kuy drew on those panels.
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Here he just... goes to work. He says: "lemme handle it" and he does. No concern, no worry, no, nothing. He just does. No thoughts.
It makes me sad. Those panels were important. :(
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sangrefae · 8 months ago
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mithrun + almost a tragic hero
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invasive · 2 months ago
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small panel redraw ^^ (original under the cut)
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oh-no-its-bird · 1 month ago
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Doing an oc's house layout map sounds really fun actually. Fucking hate drawing anything other than people tho, so
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spicy-apple-pie · 11 months ago
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Rip Damian Al Ghul Wayne, you would’ve loved Dungeon Meshi.
I imagine Maps gets him into it. It’s doesn’t take a lot of convincing since they already have a dnd (or whatever dc’s equivalent is) campaign with Jon, Maya, Kathy, and Colin. Damian prefers to read physical copies so he orders a box set and binges it one night.
His favourite character is probably Chilchuck. I think that he relates to not being treated seriously, especially because he’s yet to grow out of his baby face. He also finds him the most reasonable out of the group, which he appreciates.
He is a huge Farcille fan. He is kinda mad that they never got together at the end, but he does have an ao3 account so…
He really appreciates the world building. He especially likes how all the races have different and unique features. I think he’s already planning a campaign set in the world of Dungeon Meshi.
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dunmeshistash · 1 year ago
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Dungeon Meshi - Kahka Brud and The Island
Kahka Brud - Town adventurer's go through to arrive at The Island, where the dungeon was discovered.
The Island - Island situated off the coast of Kahka Brud, The Dungeon was discovered conected to the village's graveyard.
Merini (Or Melini) - The Village where the Adventurer's stay and make preparations before adventuring in The Dungeon.
Image Texts under the cut
First Image Showing Kahka Brud
Laios pointing up: Our hometown is farther north across the sea. It's a boring place with nothing but mountains and snow.
Marcille pointing to Kahka Brud: Everyone comes to the island through this neighboring town. It's the biggest one in the area. The Magic School Falin and I went to is there too.
Cythis pointing west talking about the canaries: We came from a city on the continent that lies northwest of here. Of the human races there 80% are elves. 20% are "other."
Kabru pointing east (tiny Kuro with Mickbell on his shoulders besides him): Utaya is… was far to the east of here. Humans and Demihumans are still fighting over the territory. Kuro came from that area as well.
Shuro point downwards east: The Eastern Islands are scattered to the southeast of here. There aren't many longlived races, and there's constant internal strife and wars between islands.
Tiny Izutsumi and Rin: We all have roots on different islands.
Dungeons:
Budou Pit
Dwarf-Style Dungeon
Collapsed
Brud Dungeon Cluster
Dwarf-Style Dungeons
Captured
Currently part of the town, and only traces remain
Tower of Night Cries
Gnome-Style Dungeon
Captured and being sealed
Currently administered by the Gnomes
The Island
Compound-type Dungeon
Discovered in 507
Second Image showing details of The Island
"The Island"
Over the years, it's been given many different names by it's various owners: Dwarfs, Elves, and tall-men. By now, most of these have faded away and it's just called "The Island."
Merini Village
Once a small fishing village, the discovery of The Dungeon has brought about drastic changes
[On the north-most part of the village]
Island Lord's Mansion
[Middle of the village, near the shore]
High Street
All the necessary tools and food can be bought here.
[Deeper to the southeast of The Island]
Dungeon Entrance
Connects to the Village graveyard, which is no longer used for burials.
[End of Descriptions]
Here's the world map in case you want to check it along with the descriptions from the characters, I'll make a dedicated post for it later on. (here)
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loriache · 1 year ago
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World Map Notes: the Elven Northern & Southern Central Continents
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These nations are where all the elves in the story except Marcille and Thistle are from. This post collects all the information I could find about these two nations, and included a bit of analysis based on that information.
TL;DR (includes both fact and my speculation):
The Northern Central Continent is a feudal monarchy with a strong class system, as well as strict borders, & could probably be considered an ethnostate. It's deeply hierarchical, and the queen is a traditionalist - so it's probably very structurally biased against non-elves and half-elves.
Elves in the NCC practice cannibalism in some rural areas!
The Southern Central Continent is more diverse, with a large tallman population on its South Coast.
To elves, "Court Magicians" exclusively refer to those serving the elven queen - a prestigious role that seems likely to be only open to nobles.
The SCC may not be a monarchy, though it's not clear what kind of leadership or societal structure it does have.
The NCC will habitually take anyone involved in ancient magic as a criminal to prosecute on their terms, regardless of jurisdiction, but this depends on their political influence and ability to pressure local leaders to agree to extradite the criminal.
Elves VS Dwarves and Gnomes may have been at war around the time of the Golden Kingdom being sealed. This conflict also may be one of the factors pushing the kingdom to be sealed in the first place.
The "Central Region" might be the origin of the "Common Tongue" that our characters speak.
Northern Central Continent
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The Adventurer's Bible | p. 132
For this place to have a high quality of life, and also a declining population - especially when it's so close to the Western Continent, which is stated to have poor quality of life - there must be strictly maintained borders and a strong anti-immigration policy. Based on the attitude of the elves, I wouldn't be surprised if it was very difficult to move there unless you are also an elf.
It could probably be considered an ethnostate - and while in these kinds of fantasy worlds, that's pretty common. Take Rivendell, or Moria, in LOTR - they take for granted that these kinds of different fantasy races will live in separate communities.
But that isn't actually realistic, and I think Kui has considered it as more of a politically established status quo rather than an obvious natural result of having magically distinct "races". Which, even in Dunmeshi, I think is a difficult and not-terribly-accurate way to represent politics - racism does not emerge from actual, physical differences between races, after all.
But Dunmeshi's presentation of this idea is interesting, because of the recognition that if there is an "elven nation" which prioritises the interests and rights of elves over other races, that is because there's a deliberate, concerted effort to keep it that way.
But there's a small section of the NCC with a high tallman population - I wonder what kind of community they have, and how they fit into the strict elven hierarchy?
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The Adventurer's Bible | pp. 134 & 136
Kabru and Rin, and other kids like them, who are adopted or taken as adopted children(rarely - the way Milsiril treats Kabru is not perfect, but she's deliberately attempting to be better than other elves.... meaning other elves are usually worse)/pets/objects by elven nobles, as well as accomplished or notable individuals who earn the elves' favour/are "invited" to stay (such as they try with Laios at the end of the story) would be an exception.
Other long-lived races could probably (...?) visit, but given the historical conflict between elves, dwarves, and gnomes, I think they'd also be pretty hostile to many of them coming to live on the NCC, even if they see them as more like equals.
Social Structure & Nobility
The Northern Central Continent is an absolute monarchy under a 372 year old queen, Heimeya (IDK what the official romanisation of her name will be).
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...With extended "nobility", which are the group that the canaries' guards draw from. We don't get much clarification of what sort of structure their nobility has, what titles there are, and where our characters who are nobles fall into it.
Pattadol (House of Vari), Mithrun (House of Kerensil), and Milsiril (House of Tol) are nobles.
Mithrun's noble house, Kerensil, is apparently a well-known family of investors! I wonder what sorts of businesses they invest in & what the elven economy is like?
Milsiril's house, on the other hand, is a well-known military family. I wonder if Kabru could claim the surname "of the House of Tol". He did go to family gatherings after all. But if he was comfortable doing so and it would be accepted, I would assume he'd have done so when introducing himself to the canaries.
Flamela is a distant relative of the queen, who has additional status due to exhibiting the genetic trait associated with their queens, extremely dark skin.
The queen is a "staunch traditionalist" who wouldn't even acknowledge a half-elf like Marcille. Nice! I really feel bad for Kabru and Rin growing up as tallmen in this sort of culture.
Court Magicians
While generally this is a term for any magic user who serves in a royal court, in the Northern Central Continent it seems to carry a lot of esteem; even just as the daughter of one, Pattadol assumes Marcille has the right to boss her around and to handle highly secret, highly illegal ancient magic secrets.
That makes sense, as in the society of the Northern Central Continent, you'd be directly serving the elven queen. But also, she has enough Court Magicians that Pattadol would not expect to know Marcille's mother's name, but few enough that it would be a big deal and Cithis would know about it if one had a half-elf child.
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I don't think it's remotely unlikely based on that to assume that this role is only available to nobles.
A "Court Magician" who doesn't serve the NCC Queen isn't a "real" Court Magician in the eyes of NCC elves. Those short-lived monarchs would be happy just to have an elf around regardless of whether they were actually any good at magic.... according to Cithis.
Magic seems very important to the society of the NCC elves. The queen communicates with her subordinates via familar, and the birds we see surrounding her seem like they are some kind of magic - perhaps not familiars since we see her familiar, but some other kind of scrying?
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Also, based on the fact Pattadol assumes a Court Magician would be serving the Queen of the NCC, we can theorise that perhaps whatever structure the SCC has, it isn't a monarchy....? Heimeya is "the queen of the elves", after all - that doesn't sound like there's another elven monarch competing for the title just next door.
Ordinary People
Apparently the NCC is a safe place and life is easy -- but given the strict class system, I kind of expect that varies a lot depending on the family you're born into.
The only elves we meet who are not nobles are the convicted criminal canaries, so it's hard to get a sense of what life is like for them from that. Cithis was apparently a wealthy fortune teller with "an intense jealousy for those born noble or wealthy." So I assume she was not born into comfort.
Apparently "There are also primitive villages deep in the woods and underground, and in some regions cannibalism is still practiced." Which is awesome. Based on her videogame elves art I think Kui's probably making a little nod to Divinity: Original Sin elves, who can absorb memories through eating the flesh of others. Elves in dungeon meshi don't have this trait, but I wonder if there is a magical ritual or some kind of cultural practice with a similar intention.
Cuisine
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Marcille's mother didn't think much of the elven cuisine.
Liricmumwarel is fancy candy given out by the elven queen the shape of which conveys blessings.
Elf Cake is a crumbly dry cake that Kabru and Thistle don't think much of. I've heard someone discuss what it's likely to be made of, but I am afraid I don't recall.
Southern Central Continent
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The Adventurer's Bible | p. 132
It seems like the Southern Central Continent gets a lot more immigration and has a more diverse population, especially along the south coast (near the Western Continent). That south coast has a high tallman population.
Fleki and Lycion are from the Southern Central Continent. Fleki got into ancient magic for the money, so you can assume there's probably class disparity there too; things are noted by Kui to be more "disorganised" than the NCC. Not a bad thing at all - the NCC is definitely too "organised" in my books. But that does potentially also mean there's less, e.g., bureaucracy, central organisation, less of a social safety net. But then again, in the NCC I doubt that whatever "safety net" there is, is available to everyone.
We can't extrapolate much from Fleki & Lycion's personalities, because they clearly aren't in the most stable societal position, and I get the sense that they're the countercultural type - they probably don't represent the type of person typical to the SCC. Also, our NCC characters are all either nobles or used to navigating high society (Cithis, Kabru to an extent) so they aren't exactly a typical "ordinary NCC person" as a basis for comparison either. However, there's less of a "strict set of social rules" type of feel to the SCC characters, fitting with my suggestion that the SCC may not be a society with a strong feudal element.
Geopolitics & Conflict
The fact that, despite their being from the SCC, Fleki and Lycion are in the Canaries, who work directly under the NCC's Queen, implies that the the NCC feel entitled to process and prosecute people who commit ancient magic-related crimes regardless of any notion of "jurisdiction". This is backed up by the way that they were going to take Marcille - but that is something that the governor of the Island had to give permission for, which Laios is able to withdraw. So I assume that the NCC elves apply pressure on various world leaders to extradite criminals involved in ancient magic.
The SCC would cooperate with this, since they're allies, even if they don't have a great relationship (according to the World Guide).
The NCC are also clearly able to take half-foots without trouble, as we see by Chilchuck saying he's known half-foots who got involved with "black magic" (ancient magic) and were disappeared by the elves. But I doubt gnomes or dwarves are giving people up easily - though that probably doesn't go for dwarves like Senshi and Namari, without strong community ties.
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Long before the current times, elves fought dwarves & gnomes. There might have been more than one of these conflicts...? While long ago, this war isn't "ancient" (like the ancients who sealed the demon into dungeons, before their world was mostly destroyed by it).
Thistle, Delgal, and the Golden Kingdom were (I believe) caught up in one of these conflicts, which used Melini as a staging ground - thus why Thistle was pushed to seal the entire kingdom in the dungeon.
To do this, Thistle unseals a dungeon created by the "ancient people". These could be the "ancients" who created the dungeons, before the apocalypse. Or they could be another, still extinct, society.
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Regardless, at least one of these conflicts seems to have taken place after the golden kingdom was sealed - so, within the last 1000 years.
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Though, this could refer to a different, more localised conflict between the Golden Kingdom and their dwarven neighbours.
The order of events is that the Golden Kingdom was sealed (1000 years ago or so) > Dwarves took over > Elves stole the land from the Dwarves ("long ago" by the Island Lord, a tallman's, standards) > Elves gave the land to a local lord, who was either an ancestor of the Island Lord, or the Island Lord himself. The Island Lord is himself a descendant of the lord who poisoned Delgal's father, as is noted in the World Guide. However, it isn't impossible for there to be large gaps of time between these events, which could put the elf / dwarf wars at a more recent date.
The fact we know that the elves stole the land from the dwarves, and then granted it to a political actor who was relevant during the events of the Golden Kingdom flashbacks we see suggests to me that the events were roughly contemporaneous. If they were, that puts at least one of these conflicts at roughly 1000 years ago.
So, the elf/dwarf & gnome conflict is "long ago" by short-lived standards, but would be considered "modern" by the long-lived races, if you ask me. At least, the equivalent of the World Wars for us - recent history, even if we weren't alive.
I'm guessing the "Elf King" from the below panel in fact was a word that's more gender-neutral in Japanese, since the "Western Elves" definitely have a queen.
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Language
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When Kabru says the "Central region" I expect he means the region where the NCC and SCC is.
The fact that he observes that the lack of any accent means he's from the Central Region is really interesting. It could mean two things;
either they switched to speaking in the language spoken on those continents, which Kabru would naturally know, having grown up there. It's 100 percent possible, but I think this would be noted in the story.
or, the language that gets called "the common tongue", the one that all our principle characters speak for most of the story, originated from the elves in the Central Continent. Or at least it's the same one that the elves use, and their political influence is great enough that their accent gets to be considered not an accent at all. The fact they were "granting" land in this area to tall-man lords suggests a large enough historical influence in the area that this is quite plausible to me.
Mithrun absolutely does have an accent - nobody speaks without an accent. His accent is just politically and socioculturally normalised to the point of being considered the "default/proper" way to speak - like received pronounciation in English.
The common tongue isn't ubiquitous everywhere - not just Kuro, but Kiki and Kaka are also noted to be studying the common tongue. The Tansus were born on the Eastern Continent, so probably gnome communities there speak their own language - Kiki and Kaka grew up primarily surrounded by gnomes after all.
It's also quite likely that Kabru, specifically, because of where he grew up, would consider Mithrun's way of talking to be the default "not an accent" accent. His adoptive mother surely has the same upper-class NCC accent. I expect that other characters might experience it as more "marked".
This isn't a world where everyone speaks the same language everywhere; the common tongue is called that, but there are many different languages. Kabru and Chilchuck are two characters who are adept with many of them - Kabru speaks the language of the kobold, and probably lots more. Chilchuck works as an interpreter as part of his union stuff - I can tell you from experience that that's a hugely valuable skillset in that context, as many of the people who most need union representation are people who don't speak the dominant language, or at least not fluently.
If you got all the way to the end of this post.... thank you for reading, I love you. Check out my other World Map Notes under that tag on my blog; I've made a few so far and there will almost certainly be more. Next I'm thinking the dwarven nations...? But I could be persuaded if someone had a preference.
Also, anyone got any speculation on what, exactly, is the previous time that Heimeya ate a person/monster/chimera that this panel implies:
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We really don't have anything to go on whatsoever, but I think it's a fun tidbit.
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nullafic · 1 year ago
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'The Hunger Consumes'
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marlequinncos · 6 months ago
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My Winged Lion cosplay is done, so have a cosplay and makeup test! From my sketch to reality, it was a whirlwind two months. This was a super fun build that allowed me to learn several new skills and flex my design muscles. I can’t wait to wear this to a con, get photos of it, and hang out with other Dungeon Meshi cosplayers. 🦁
If you want to see how I made this or see some of the small details up close, check out my build thread on Bluesky!
Cosplay designed + made by me
Base bodysuit: Pingping Clothing (Etsy)
Horns STL + headband: Shadowfall Workshop (Etsy)
Wings: Macwings (Etsy)
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yardsards · 1 year ago
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i personally think marcille is bisexual but in the "i am attracted the Occasional anime twink and also every woman who has ever walked the earth" way. like a solid 5 on the kinsey scale, y'know?
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scottoro-ramblings · 3 months ago
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Dungeon Meshi World Map
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The map is largely based on the fantastic map by Ashen_Onion of Reddit, with me checking their sources in the Adventurer's Bible to confirm. It basically contains everything we know in canon, and as you can see our information is pretty strongly concentrated in the Eastern Continent.
Given that the story takes place entirely on one tiny island (excluding a few flashbacks), this is actually pretty impressive! But it still falls a bit short if someone is, for example, trying to write a TTRPG setting guide that could take place anywhere on this world.
With that in mind, let me present my brand new
Expanded Dungeon Meshi World Map
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Fully based on my personal headcanon and general vibe for each region; this map adds markers and names for major cities, notable dungeons, and mage academies for every continent. It also is intended to be closer to an in-universe document, so details that are only really relevant to character backstories like character birthplaces and sealed dungeons are ommited.
I'm planning on making a political map, little descriptions of notable locations, and dungeon breakdowns for all 21 dungeons, eventually so stay tuned for that! In the meantime I've included some rambling details on things I've added below the cut.
Several of the dungeon names are based on classic D&D adventures. Let me know if you can spot any of them!
Anhk Mouru is the largest city in the world, populated primary by dwarfs. The Adventure's Bible says the southern continent has the largest dwarf city, and that island in the strait between the two halves was seemed the prefect place to set it. I picture it as halfway between Istanbul and NYC, though yes the name is a Discworld refence.
Which the exception of the eleven universities, all of the magical academies reference mythological and folkloric witches. I choose Befana Academy for the canon magic school because the old gnome instructor gave me similar vibes to the kindly witch, and Italian vibes for favorite elf!
A few names in the Eastern Archipelago are ripped straight from the Journey to the West! I also put the names in Chinese characters as I imagine them having a shared writing system (just like how most of East Asia used Chinese characters before developing thier own systems) despite several local languages being spoken.
All the noted ruins except for Utaya are remains of the ancient Ogre Empire, which I am imagining once ruled the majority of the world before they collapsed.
I also have no idea why the large island of the northern continent is described as completely uninhabited in the adventure's bible. I went back and forth on it being a inhabited by another demi-human race we haven't seen, or it being a magical wasteland like the exclusion zone around Utaya. I felt that either would have been important enough to be at least mention in official sources, so just decided to keep it vague. Might change that later so let me know if you have a preference.
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monning · 1 year ago
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Dungeon!
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